Fellow adventurer, welcome to the archipelago of the Koh-Lanta Expresso. Until 16th May, you will be the hero. Do you have what it takes to reach the end of the adventure?
Just like on the iconic TV show, you will have to string together victories in the 2x jackpots to get away from the Red Tribe before joining the White tribe, and then you'll need to win a spot in the Orientation Race, in the hopes of reaching the daunting Post Challenge. Indeed, you will have to venture into the dark heart of the Expresso jungle, make it out of the bad beats mangrove unscathed, avoid the traps along the coin flips lagoon and know how to plead your case during the fateful Tribal Councils.
At the end of the adventure: up to 10x the amount of your buy-in! And you can jump off the boat to head to shore as many times as you want. And without having to travel to the other side of the world!
2 tribes, 10 adventurers in each, let's go!
The adventure starts on the Red Tribe. On your next x2 Expresso, you will randomly come across one of the following 3 types of tables:
Immunity Expresso
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Comfort Expresso
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| Prize | Probability |
|---|---|
| 0.1x buy-in cash prize | 20% |
| 0.5x buy-in cash prize | 5% |
| Freebet worth 0.1x of Expresso buy-in | 40% |
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Freebet worth 0.5x of Expresso buy-in |
10% |
| 10 Miles x buy-in | 20% |
| 30 Miles x buy-in | 5% |
Necklace Expresso
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When there are only 10 adventurers left in all the Red and Yellow tribes, head for phase 2 from your next Expresso x2!
10 adventurers, a single tribe: we are getting closer to the goal! Phase 2 takes place in the same way as the previous one... but with fewer adventurers and one tribe less!
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Just like in Phase 1, you will have to win Immunity Expressos to progress and avoid elimination at the Tribal Council. The Necklace Expresso will provide you with immunity necklaces to keep from being eliminated at the Tribal Council, and the Comfort Expresso will earn you bonuses. If your adventure ends during Phase 2, you still win a bonus! (See table with earnings at the bottom of the page). |
In the Orientation Race, the objective is to win one of the 3 daggers available.
In order to do so, you must first win a Marker Expresso, then a Beacon Expresso and finally a Dagger Expresso.
Be careful: each defeat (2nd or 3rd in an Expresso x2) makes a dagger disappear. Therefore, you can only be defeated up to twice in order to succeed in the Orientation Race. In other words, you have a maximum of 5 attempts (5 Expressos x2) to complete the Orientation Race
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You’re almost there. Tension is in the air! Congratulations on making it to the fateful Post Challenge. The Post Challenge is played over the course of a single x2 Expresso. Of course, you have to win in order to be crowned the best adventurer of Koh-Lanta... But even if you lose, you will be rewarded! (See prize table below). |
At the end of the adventure: up to 25x the amount of your buy-in! And you can jump off the boat to head to shore as many times as you want. And without having to travel to the other side of the world! In Koh-Lanta Expresso, the rewards are cumulative. If you reach phase 2 (White Tribe), you will immediately be credited with a win of 0.5x your buy-in. If you reach phase 3 (Orientation), you will receive an additional 1x your buy-in. These winnings will be added to the prize won with the Post Challenge.
| Rank | Prizes |
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| Winner of Koh-Lanta (Post Challenge) | 10x Expresso buy-in |
| 2nd in Koh-Lanta (Post Challenge) | 5x your Expresso buy-in |
| 3rd in Koh-Lanta (Post Challenge) | 3x your Expresso buy-in |
| 4th or 5th (Orientation Race) | 1x your Expresso buy-in |
| 6th, 7th, 8th, 9th or 10th (White Tribe) | 0.5x your Expresso buy-in |
This counter shows the number of adventurers left in each tribe: the Reds (yours) and the Yellows. The reunification (phase 2) starts when there are only 10 adventurers left in total. The number of remaining adventurers is also shown in phase 2.
When you win an Immunity Necklace, it will be displayed here.You can win more than one. (phases 1 and 2).
This shows the type of Expresso you are playing in phases 1 and 2: Immunity, Comfort or Collar.